Floatingworlds III


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Facepunch Thread


  • 5 different islands
  • A steampunk-city
  • A cathedral
  • A castle
  • A lighthouse
  • Ruins of a forgotten civilisation
  • Waterfalls
  • Forest
  • A toggleable bridge (NPC’s use it too)
  • Huge airspace
  • A Farm


  • Precise AI-noding (1000+ nodes)
  • Walking NPC’s will follow you almost verywhere (even roofs)
  • Jumpnodes (NPC’s will jump from ledges)
  • NPC’s seek cover
  • NPC’s break obstacles
  • Airnodes (inplemented but not yet working)

Custom Content:

  • More than 100 custom textures, including normalmaps, emit and blendtextures (no additional gamecontents required)
  • Custom animated skybox
  • More than 30 custom models
  • Custom particle effects

Special thanks to:

  • 20-14
  • Wyll
  • Stinger
  • Hardarm
  • Stiffy360
  • Metallbox
  • Nightfly26

Credits (Content):

  • Concept and map by me
  • All the custom content I made (500+ files)
    If you’d like to use the content in your own projects, contact me on Steam or my homepage…
  • The field-plants by Cpt.Ohhshet. (http://www.garrysmod.org/downloads/?a=view&id=129055)


  • The ‘Page’-artwork by BrokenDoll777 on Deviantart
    (http://brokendoll777.deviantart.com/art/Slender-man-321185503) Creative Commons Attribution-Noncommercial-Share Alike 3.0
  • The runner-bag by EA, ported by Bloocobalt
  • The base for the ‘spraytag 1’ by Wyll

One Response to Floatingworlds III

  1. Kenneth Chou says:

    Hey i like this map but how come is is not in steam workshop?
    i think i used to have that map

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